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                         SUPER MARIO UNLIMITED: DELUXE 

                               Instruction Manual

                                  Version 2.4
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   Super Mario Unlimited Deluxe is a traditional-style Mario hack with 
difficulty ramping up from beginner to expert.  It is based on the Super Mario 
Bros engine, but has been completely reworked into a whole new game.

* 41 Original Levels! 
* Unlimited Lives!
* New Power-up!  The stopwatch lets Mario freeze his enemies
* New Mechanics!  Mario can super jump off enemies by holding A
* New Collectable! Find all 32 Mario coins to unlock secrets
* New Graphics and Music! A familiar mix of new and old

New features in this DELUXE version:
* Save your progress with three save game slots
* All new Bowser fight with new music
* A "secret message" at the end of each world
* Attempt counter aka lives counter
* Mario coin count is displayed on screen
* Indicator displayed for when a Mario coin has been picked up
* Hidden power up blocks are now partially visible
* Fire flowers always give you fire power, even if you are small
* You can jump off enemies and kick shells while invincible
* Shells kill piranha plants
* Different end game text depending on how you play the game
* Bowser's castle expanded with a second route
* World 6-5 expanded
* Bonus hidden level added
* "Speed runner mode" - Can you beat your personal record?
* Second Quest / "Hard Mode"
* Added stopwatch sound effect
* Music doesn't reset when you go in pipes
* Extensive color overhaul and cleaned up graphics
* Removed the points system entirely
* Changed title screen
* Added intro screens
* It's a me, Gay Bowser!
* Some levels have small changes to fix issues
* Added more fun and removed some of the "Nintendo hard"
* Fix pause audio issue where music wouldn't start right after unpausing
* Made shells go faster off ledges so Mario doesn't run into them
* Fixed whirlpools so they don't suck you down when you get hit
* Other minor tweaks, bug fixes and edits


History
-------

   Inspired by the likes of DahrkDaiz, ATA and other great rom hackers of the 
mid-2000s, Frantik started work on Super Mario Unlimited with the hopes of 
creating his own asm-heavy Mario masterpiece.  It took close to 7 years, but 
eventually the game was released to the world in late 2011. Overall,  The hack 
was well received and was even featured in a video by James Rolfe of AVGN fame. 
Despite the popularity, it was a little rough around the edges, most notably 
with some questionable choices near the end and a little too much of that 
infamous "Nintendo Hard".   

   In 2017 Frantik decided to go back and start adding a bit more polish, and 
Super Mario Unlimited: Deluxe was born.  Everything good about the original has 
been made better, and everything bad has been removed or at least cleaned up. 
This is the original vision he had when he first began 15 years ago!


Controller
----------

D-PAD - Controls Mario's direction
A     - Jump 
B     - Run/shoot fireball
Start - Pause

Hold A while landing on an enemy to super jump


Power-Ups
---------

Mushroom    - Turns Mario into Super Mario
Fire Flower - Turns Super Mario into Fire Mario
Starman     - Makes Mario Invincible for a short time
Stopwatch   - Freezes enemies and game clock

Coins       - Collect 100 and Mario is given a Starman power up
Mario Coins - Collect these to make Mario's journey easier.  Collect all 32!


Acknowledgements
----------------

   Once again, HUGE THANKS TO DR. FLOPPY who contributed all the music 
composition and programming the original Super Mario Unlimited.

   Of course, Thanks to Shigeru Miyamoto-san, Takashi Tezuka-san and Koji Kondo-
san for their great contribution to society.  Thank you so much for a lifetime 
of Mario fun!  

   And finally, Thank YOU for playing!  I have spent many years on this opus, 
I hope you enjoy playing as much as I have spent creating. --Frantik


Archive info
------------

The following files are included in this release:

Filename                                 Description
---------------------------------------  --------------------------------------
Super Mario Unlimited - Deluxe v2.3.ips  Patch file to be used with SMB1 rom

SMU Deluxe - Manual.txt                  This information file


/Extras

Super Mario Unlimited - Deluxe v2.3.SAV  SAV file for use with PowerPak

SMU Deluxe - NES Classic Cover Art.png   Cover art for use with NES Classic

SMU Deluxe - Strategy Guide.txt          Info on all cheats & secrets
                                          


Version History
---------------

Version 2.4 - 26 March 2021

* Fixed issue which would cause title screen to sometimes display incorrectly
  after beating the game


Version 2.3 - 15 March 2021

* Moved coin in cloud
* Minor tweaks to some in game text
** Swapped world 2 & 3 secret message
** Fixed bug with one end game message
** Repositioned end game text
** Changed conditions to show some end game text
* Fixed bug with hard mode/second quest
* Made it easier to access second quest for speedrunner mode 
* Modified Podoboo behavior after Bowser has been defeated


Version 2.2 - 18 January 2021

* Made "Speedrunner Mode" easier to use
* Cleaned up display when skipping intro screens
* Cleaned up Strategy Guide document


Version 2.01 - 22 November 2020

* Swapped in SMB3 squished goomba sprite 


Version 2.0 - 21 November 2020

* Initial public release